After the Great War, the land and its people were broken. From the ashes arose a new ideal and hope. The surviving races would gather and build a great city where all could live in peace. In less time than it took to destroy the kingdom, a new one was born.
At its centre was the Capital City which stood like a beacon to guide the lost. But beyond the border of the newly healed lands, something festered. Darkness looked upon the kingdom and felt hate in its heart.
Benefits:
- Active Listening & Communication
- Counting & Math
- Logical & Critical Decision Making
- Reading
- Strategy & Tactics
- Risk vs. Reward
- Cooperative & Team Play
- Hand/Resource Management
- Worker Placement & Area Control
Contents:
- 37 cards: 1 Capital City, 6 Outer Regions, 4 Heroes, 3 Epic Foes, 7 Player Turn Cards, 6 Horde Cards, 4 Dire Enemy Cards, 8 Artefact Cards
- 7 Threat cubes
- 4 Player Pawns
- 4 Player Health cubes
- 1 Epic Foe Health cube
What's in the box
1 x Tiny Epic Defenders