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QKTNIUBI Multicolor Electronic Pet Game Console

QKTNIUBI Multicolor Electronic Pet Game Console

QKTNIUBI 10 Electronic Virtual Digital Pets With Keychains
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QKTNIUBI 10 Electronic Virtual Digital Pets With Keychains

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Warranty
6-Month Limited Warranty.
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Return Policy
Hassle-Free Exchanges & Returns for 7 Days.

Product Information

SKU100889733
Stock StatusIn Stock
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Product Name: QKTNIUBI Set of 10 Electronic Digital Virtual Pets with Keychains

10 Electronic Pets: This set includes 10 virtual pet keychains in 5 colors (two each of white, yellow, blue, purple, and pink). Each electronic pet game device offers 168 different pets to choose from and comes with a built-in button battery, ready to use immediately.

Lightweight and Portable: Each digital pet keychain measures approximately 6 × 5.5 × 2 cm; easy to carry, convenient to hold, and simple to store; the hanging keychain can be easily attached to keys, backpacks, or pockets.

Novel Gift: This nostalgic 90s virtual pet toy features a classic design that appeals to most people, regardless of age or gender. The electronic pet keychain is perfect as a birthday gift, classroom reward, carnival prize, party favor, Christmas stocking stuffer, gift bag item, mini novelty toy, Easter egg gift, Halloween party favor, and more.

> tutorial <

1. Activation method: After removing the insulation at the rear of the fuselage, the electronic mascot will automatically start, and the image of the mascot will appear on the LCD screen. Press the Select 1 button and the Select 2 button to select the pet you want to feed from the 168 pets, then press the C button to confirm.

2. Time Mode: In power mode, press C to enter time mode. The Tamagotchi time display is set to a 12-hour format, with 12:00:00 being the start of the day. In timing mode, press the A and B keys at the same time to enter the timing mode. The screen will now show SET. Click Select Button 1 or Select Button 2 to set the time position: PM12, 1, 2 ... 11; AM12,1,2......11 PM12...... Press C to set the minute number: 00, 01......59, 00, 01... After setting the time, press the B button to confirm the save. During the time setting process, the settings are temporarily interrupted and restored to power mode or switched to weather mode unless the pet needs it or the weather changes suddenly. Press C to exit the time setting mode and return to power mode.

3. Pet growth: After the insulation at the rear of the fuselage is removed, the LCD screen will display a photo of the pet. Press select key 1 and select key 2 to select your preferred pet, then press C to confirm. Subsequently, a dynamic picture of the pet's imminent birth appears on the screen, accompanied by music. After waiting for some time, the pet will be born. Birth, age, feeding, and sleep data were all 0. After a pet is born, it will have various physical and psychological needs. If the owner meets the pet's needs on time, there will be no problems with its growth. If the owner takes good care of it, it can grow up to 20 years before saying goodbye to you.

4. Choose a pet

(1) Press the A or E button to select the pet. In total, there are 168 pets.

(2) When the screen displays 168, a pet will appear. Press A to reveal the next pet, then press B to reveal the next pet.

5. Set the time

(1) Press the C key to enter time mode

(2) In hourly mode, press the A key to set the hourly number, and press the B key to set the minute number. It automatically adjusts based on the number of hours selected

(3) After the setting is complete, press the C key to confirm and save

6. Before the pet is born, a flashing egg-shaped graph will be displayed on the screen. Music from "Birthday Song" will be played. Foraging

Function: 3 options

Meal/Basic Meal: Feed up to 4 times a day.

Snacks: Feed up to 10 times a day.

Water: Feed up to 10 times a day.

After each feeding, the pet gains 10 grams of weight. These two signs indicate that the pet refuses to eat and eats too much, respectively.

Competition:

Press the B button to enter the game. When the music is playing, the above logo is displayed on the screen. Press A to move left, B to move right. After winning the game, upbeat, high-pitched music plays and a screen is displayed. Sometimes there is a low melody and a sad expression. Pets have a total of 9 different mood patterns. Listen to music:

Once in mode, the banner will appear. Press the B button to confirm, and the melody will sound. After the music ends, the pet will become very happy and symbols will appear corresponding to the mood pattern. Press the B button to continue listening to the next piece of music. A total of 4 pieces of music will be played in a loop.

Scissors, stone cloth:

Press A to select the game and B to confirm. The concert will be played and the logo will be displayed at the same time. Press the A key and the logo will disappear. Press the A key twice and the logo will appear. Press the A button three times and the logo will appear. Press the B button to confirm, and the screen will randomly display stones, scissors, and signs; Press C to delete. After winning the game, upbeat and upbeat music will be played. The screen will be displayed when the pitch is high. Sometimes there is a low melody and a sad expression. Pets have a total of 9 different emotional patterns.

Dance:

When a pet is hungry, it refuses to dance (shortly after birth, the treat screen is 0). Once in this mode, the flag will be displayed. Press the B button to confirm. A piece of music will be played and the logo will flash up and down. When a piece of music ends, the pet becomes very happy, the music is displayed on the screen, and the mood index increases. After three consecutive dances, the mood level increases by one level. Press the B key to start the next piece of music. There are 4 music loops in total.

Cleaning:

When a pet defecates, it loses 30 grams of weight and signs appear. Select the clean function and it will appear. Before cleanup, games and dynamics will not be available, and you will only see progress, time, and sleep. If you choose the cleaning feature and don't need it, your pet will shake his head in denial.

Treatment:

When this sign appears, it means that the pet is sick and needs to use therapeutic features. When the pet is treated, the Y symbol turns into a happy symbol. If the treatment function is used while the pet is healthy, the pet will shake its head to indicate refusal.

Process:

Press the A key and an interface will appear that allows you to check your health status and food. Press the A button twice to see the sleep status and display the flag. Press the A button three times to see age and weight and display the sign. Press the A key again to see the sentiment index and display the flag.

Sleep:

The flag will appear when you enter sleep mode. Press the A button to change the rest direction, and press the B button to select day and night. If you choose night mode, your pet will sleep until you press day mode. In sleep, all other features are disabled except for the View Progress feature.

Alert Reminder:

When your pet needs care, a reminder sound will play. Check its status to understand your pet's needs. If the health index is only half, your pet will get sick; if its weight is below 40 grams, the pet will die. Winning a game will increase your mood level by one. Listening to music and dancing will also boost your mood index. Dancing three times in a row will increase your health level by one. When your pet is hungry, it will refuse to dance. When the pet reaches one year old, its weight will automatically increase by 300 grams.

Specifications

Name: Digital Pet Toy

Material: Plastic

Colors: Light Green, Blue, Pink, White, Purple

Size: Approx. 6x5.5x2 cm

Battery: 2 LR44 button batteries

Power: 1.5V × 2

Use: Children's toy, pet video game machine, 168 animals to choose from, can help train brain response and coordination skills.

What's in the box
10 x Digital Pet Toys

Product Name: QKTNIUBI Set of 10 Electronic Digital Virtual Pets with Keychains

10 Electronic Pets: This set includes 10 virtual pet keychains in 5 colors (two each of white, yellow, blue, purple, and pink). Each electronic pet game device offers 168 different pets to choose from and comes with a built-in button battery, ready to use immediately.

Lightweight and Portable: Each digital pet keychain measures approximately 6 × 5.5 × 2 cm; easy to carry, convenient to hold, and simple to store; the hanging keychain can be easily attached to keys, backpacks, or pockets.

Novel Gift: This nostalgic 90s virtual pet toy features a classic design that appeals to most people, regardless of age or gender. The electronic pet keychain is perfect as a birthday gift, classroom reward, carnival prize, party favor, Christmas stocking stuffer, gift bag item, mini novelty toy, Easter egg gift, Halloween party favor, and more.

> tutorial <

1. Activation method: After removing the insulation at the rear of the fuselage, the electronic mascot will automatically start, and the image of the mascot will appear on the LCD screen. Press the Select 1 button and the Select 2 button to select the pet you want to feed from the 168 pets, then press the C button to confirm.

2. Time Mode: In power mode, press C to enter time mode. The Tamagotchi time display is set to a 12-hour format, with 12:00:00 being the start of the day. In timing mode, press the A and B keys at the same time to enter the timing mode. The screen will now show SET. Click Select Button 1 or Select Button 2 to set the time position: PM12, 1, 2 ... 11; AM12,1,2......11 PM12...... Press C to set the minute number: 00, 01......59, 00, 01... After setting the time, press the B button to confirm the save. During the time setting process, the settings are temporarily interrupted and restored to power mode or switched to weather mode unless the pet needs it or the weather changes suddenly. Press C to exit the time setting mode and return to power mode.

3. Pet growth: After the insulation at the rear of the fuselage is removed, the LCD screen will display a photo of the pet. Press select key 1 and select key 2 to select your preferred pet, then press C to confirm. Subsequently, a dynamic picture of the pet's imminent birth appears on the screen, accompanied by music. After waiting for some time, the pet will be born. Birth, age, feeding, and sleep data were all 0. After a pet is born, it will have various physical and psychological needs. If the owner meets the pet's needs on time, there will be no problems with its growth. If the owner takes good care of it, it can grow up to 20 years before saying goodbye to you.

4. Choose a pet

(1) Press the A or E button to select the pet. In total, there are 168 pets.

(2) When the screen displays 168, a pet will appear. Press A to reveal the next pet, then press B to reveal the next pet.

5. Set the time

(1) Press the C key to enter time mode

(2) In hourly mode, press the A key to set the hourly number, and press the B key to set the minute number. It automatically adjusts based on the number of hours selected

(3) After the setting is complete, press the C key to confirm and save

6. Before the pet is born, a flashing egg-shaped graph will be displayed on the screen. Music from "Birthday Song" will be played. Foraging

Function: 3 options

Meal/Basic Meal: Feed up to 4 times a day.

Snacks: Feed up to 10 times a day.

Water: Feed up to 10 times a day.

After each feeding, the pet gains 10 grams of weight. These two signs indicate that the pet refuses to eat and eats too much, respectively.

Competition:

Press the B button to enter the game. When the music is playing, the above logo is displayed on the screen. Press A to move left, B to move right. After winning the game, upbeat, high-pitched music plays and a screen is displayed. Sometimes there is a low melody and a sad expression. Pets have a total of 9 different mood patterns. Listen to music:

Once in mode, the banner will appear. Press the B button to confirm, and the melody will sound. After the music ends, the pet will become very happy and symbols will appear corresponding to the mood pattern. Press the B button to continue listening to the next piece of music. A total of 4 pieces of music will be played in a loop.

Scissors, stone cloth:

Press A to select the game and B to confirm. The concert will be played and the logo will be displayed at the same time. Press the A key and the logo will disappear. Press the A key twice and the logo will appear. Press the A button three times and the logo will appear. Press the B button to confirm, and the screen will randomly display stones, scissors, and signs; Press C to delete. After winning the game, upbeat and upbeat music will be played. The screen will be displayed when the pitch is high. Sometimes there is a low melody and a sad expression. Pets have a total of 9 different emotional patterns.

Dance:

When a pet is hungry, it refuses to dance (shortly after birth, the treat screen is 0). Once in this mode, the flag will be displayed. Press the B button to confirm. A piece of music will be played and the logo will flash up and down. When a piece of music ends, the pet becomes very happy, the music is displayed on the screen, and the mood index increases. After three consecutive dances, the mood level increases by one level. Press the B key to start the next piece of music. There are 4 music loops in total.

Cleaning:

When a pet defecates, it loses 30 grams of weight and signs appear. Select the clean function and it will appear. Before cleanup, games and dynamics will not be available, and you will only see progress, time, and sleep. If you choose the cleaning feature and don't need it, your pet will shake his head in denial.

Treatment:

When this sign appears, it means that the pet is sick and needs to use therapeutic features. When the pet is treated, the Y symbol turns into a happy symbol. If the treatment function is used while the pet is healthy, the pet will shake its head to indicate refusal.

Process:

Press the A key and an interface will appear that allows you to check your health status and food. Press the A button twice to see the sleep status and display the flag. Press the A button three times to see age and weight and display the sign. Press the A key again to see the sentiment index and display the flag.

Sleep:

The flag will appear when you enter sleep mode. Press the A button to change the rest direction, and press the B button to select day and night. If you choose night mode, your pet will sleep until you press day mode. In sleep, all other features are disabled except for the View Progress feature.

Alert Reminder:

When your pet needs care, a reminder sound will play. Check its status to understand your pet's needs. If the health index is only half, your pet will get sick; if its weight is below 40 grams, the pet will die. Winning a game will increase your mood level by one. Listening to music and dancing will also boost your mood index. Dancing three times in a row will increase your health level by one. When your pet is hungry, it will refuse to dance. When the pet reaches one year old, its weight will automatically increase by 300 grams.

Specifications

Name: Digital Pet Toy

Material: Plastic

Colors: Light Green, Blue, Pink, White, Purple

Size: Approx. 6x5.5x2 cm

Battery: 2 LR44 button batteries

Power: 1.5V × 2

Use: Children's toy, pet video game machine, 168 animals to choose from, can help train brain response and coordination skills.

What's in the box
10 x Digital Pet Toys

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